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Rusty Pete
BOSS GUIDE

How to Beat Rusty Pete

Industrial District · Level 20 · 5 Arcade Machines
EASY Level 18-22
"Another kid? The last one who walked in here cried after machine two."

Rusty Pete is the first real wall in Arcade Beasts. As the boss of the Industrial District foundry, he hits hard with raw Iron-type attacks and rewards players who bring sustain over burst. He is also the easiest way to teach yourself the slot-reel combat system, so take your time — losing to Pete a couple of times is part of the game.

THE THREAT

Pete opens every match with high-damage Iron attacks. His signature Scrapheap stacks shield every few turns, so chip damage is nearly useless against him. You need to land clean doubles and triples to break through, and you need the HP to survive two or three big hits while you build up energy for the counter.

Recommended Team Against Rusty Pete

Team composition wins this fight before the first spin. Here's the 1 Main + 3 Support build that counters Rusty Pete's specific mechanics:

MAIN Silver
Silver mains get +25% heal, which is what you want against an opponent who wants to trade hits. Ramchip (your Silver starter) is ideal here.
SUPPORT 1 Copper
Mandatory energy regen. Voltwire keeps your pool topped up so you can consistently bet Tier 3 or higher every turn.
SUPPORT 2 Iron
An Iron supporter lets you shield your main before Pete's big spins. Scraplet or any common Iron creature works.
SUPPORT 3 Silver or Gold
A second Silver gives you two heal actives for the long game. Gold also works if you want to burst him down with a forced crit.

Need creatures? Browse the full Token-mon roster or read the metal type guide for deeper type math.

Reel Strategy

Bet Tier 3 (3 energy) as your default spin. This guarantees a double on reels 1-2 so every turn does meaningful work, and it leaves room in your pool for a Tier 4 or 5 power turn.

When Pete drops below 40% HP, switch to Tier 4 or 5 bets and chase triples. He will start spamming his Iron shield — you need to break through it in one decisive turn, not chip at it across five.

Save your Silver supporter's heal active for under 30% HP. Pete can one-shot an exposed main with a lucky triple, and you only get one reset button per match.

If you're new to energy tiers, read the slot-reel battle system explainer first.

5 Tips to Beat Rusty Pete

1
Enter the battle above 80% HP. Clear the arcade machines in the Industrial District first to level up before attempting Pete — he punishes anyone who walks in underleveled.
2
Don't panic-spin on energy 1. Pete's base match chance is 35% and yours is only 30%, so spinning low-tier bets just trades you into a hole.
3
Shield before you heal. If you have both an Iron and a Silver supporter, pop the Iron shield first so the heal isn't wasted on the next hit.
4
Bait his shield stack. Pete telegraphs his shield turn with a brief animation — skip your power turn during that spin and save it for the one after.
5
Bring a Gold supporter only if you're already comfortable with the reels. Gold's forced-crit active is strong but it rewards reading the fight, not panic play.
COMMON MISTAKE

New players try to out-tank Pete with a pure Iron team. Iron stacks attack, not HP — you'll hit hard but you'll also die fast. Lead with Silver instead.

Signature Threat: Scrapheap

Scrapheap
Scrapheap
Iron Type · Rusty Pete's signature

Pete's signature Scrapheap is an Iron common with stacking shield. Focus it down before the shield gets above 50 or you'll waste a full round of damage. If you have a Silver supporter, its heal active completely out-paces Scrapheap's damage output.

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